The Impact of Social Media & Gamification on MR
Of the 1,427 unique links shared on the #MRX community in the past two weeks, here are some of the stories that were most retweeted.
Social Media & MR
- How Should Social Media Be Used In Market Research? – Michaela Mora of Relevant Insights examines the accuracy, representativeness and applications of social media market research.
- How Authentic are We Online? – Edward Appleton examines some of the reasons consumers are more authentic and more calculating in their online activity, prompting interesting comments from Annie Petit, Tom Ewing and others.
Gamification & MR
- Gamification 101 - From Theory to Practice – Writing for Quirks, Jon Puleston of GMI provided a detailed introduction to his research on research into transforming survey questions by gamifying them. If you’ve yet to hear Jon present, this is a must-read.
- Taking MR to the Next Level – Brian Tarran of Research interviews Rajat Paharia, founder of gamification firm Bunchball, on how other industries are gamifying systems—and the lessons that research can learn from that.
Impact on the MR Occupation